Welcome To The Dragon's Lair
The Dragon's Lair-Created by Dragon

Home
Creative Stories
WSN
Magic TG
Star Trek
Other Links
File Vault
Index of Site
About Dragon
What's New
Work in Progress
Contact Dragon
Reference Materials
Info for Web Authors
The Dragon Newsletter
Computer Information

Keep finding New Members

BS00871A.gif (2557 bytes) Please read these rules before you go out and find new members!

Chapter#2 New Member Tests, Acceptance, and policies.
New Member Policy and rules!

We love new members, but they need to be ready for the job before we allow them to enter the WSN. We want only certain people to join the WSN. They must be the best of the best, the most elite spy's in the world. So we have created a series of tests that all new members to be must go through. Here is a list of the testing the person must complete with no trouble and what qualities they must have.          radioatv.wmf (6904 bytes)

Note-Remember that each test must be monitored and recorded by a LA(Lieutenant Agent) or higher to be acceptable. The NewOne must successfully complete three tests to become a new member. Please click here to go to a page that contains Test Recording Forms that you can print out. These are the official forms and you must use only these forms when recording data on a test. There are three different forms, one for each test!! Now Here is the list!WB01637_.gif (294 bytes)

Test#1-Basic Skills-
Summary:This is a test that will tell us if the NewOne is even ready for the WSN. It is an easy test, but the NewOne must know basic spying skills.
Objectives: The NewOne must be able to sneak up on a house without being seen or heard, be able to use basic spy instruments (Cameras, Smoke bombs, cap gun and technique, and the "stalking" technique), and be able to plant and setup (with your help on the setup!!)a mini-cam, and get out of the area safely. This is very easy and the NewOne must have NO FLAWS!!
Materials: 1 Mini-cam, 1 sack, 2 suits of camo, and the normal things.
Procedure:Dress yourself and the NewOne in camo and show the NewOne how we pack our sacks. Put in the needed materials (Listed above) into the sack and head off. Have a map of the site and see if the NewOne can navigate his way to the selected point with the map. NO GPS UNITS!! If you have not been heard then proceed. Have the NewOne make a hole and plant the min-cam without making noise. Then you can help him hook up the mini-cam to our mini-cam LAN(Local Area Network! You should know how to do that!!) Once that is complete, tell the NewOne that he must create a diversion via cap gun, prime and throw a smoke protection bomb on the porch of the house or anywhere people go, and get behind the bushes safely. If the NewOne is seen or heard during this process, use the proper procedure of escape and get the NewOne to safety. If at anytime they do something wrong, please abort the mission and deny them of further testing. If the NewOne is lucky enough to get past this stage, they must successfully execute an escape. Show them the planned escape route on the map and then have them point out to you where they will place the timed smoke bombs. You must approve the plan and then observe the NewOne while he is placing the explosives. Once you are all set, take out the detonator and pack up your bags. Ask the NewOne if he is ready and then have him push the detonator. Once the first timed bomb goes off, tell the NewOne to navigate his way through the planned escape route and back to the WSN Area. If they go the wrong way at any time, correct them. They can mess up ONCE on the directions then after that show them the way back and then tell them the bad news. Once you make is safely back to the WSN Base the test is over. If the NewOne has passed the test with flying colors and no flaws then they are ready to go on to test #2 and they have moved up a rank to Newby! If they fail, thank them for their interest and move on down the list. Make sure you record all the info about the test while they are doing it!!

Test #2-Advanced Skills (Must have passed Test#1 to move on to this test!)barrier.wmf (3008 bytes)
Before the Newby takes this test, they must go though some basic training so they are ready for the test and if they pass this test they must go through more training before test #3!! Here is Test #2!TN00051A.gif (1724 bytes)
Test #2-Advanced Skills
Summary: This test will prove if the Newby can handle situations under fire and under pressure. They must be able to be quick, but accurate!
Objectives: The NewBy must be able to use our hacking equipment and must be able to use a notebook computer. They must be fast at their work and they must know how to use our advanced devices and gadgets. They must be able to shutdown security measures and penetrate the area. They must also have mastered all the skills in Test #1.
Materials: Sacks with packed clothing (camo), Notebook PC with our hacking programs installed. All the materials listed in Test #1, Door Decoder, access keycards, and satellite tapings and navigational materials!
Procedure: Pack your bags and go to the selected building. Have the NewBy Hack into the security system and disable it. Then you and the NewBy must enter the building. Use the fake security card to access the door access program. The program will probably deny you access so the Newby will have to rewire the access box. If the Newby successfully rewires the access panel and gets the door open then proceed. Once you are inside take the elevator to go to the main computing room. There will be a siphon lock and you don't have time to pick it. Tell the Newby to find a way to open the door. The Newby must take out the door decoder, place it in the correct area in the siphon lock, and successfully decode the door. Open the door and go to the Network Administrator's computer station. Have the Newby hack into the computer and destroy the network. Make sure all the networked computers are disconnected before you shut down the computer! Then you and the Newby must execute a perfect, flawless escape. Go out of the room and go to the nearest window. Have the Newby break the window open and you must use your bungee gear to escape. Make sure the Newbydoes everything correctly!! If you both get out unheard and unseen, you and the Newby must plant the hydro-544bomb and get back to WSN HQ! Select a spot near the foundation of the building. Dig a hole and place the bomb inside. Rig the bomb for five minute destruct time. Cover the bomb back with dirt and run! While running tell the Newby to Activate the bomb with his detonator! If he successfully activates the bomb, he has completed Test #2! If the bomb does not go off in five minutes, or the Newby could not activate the bomb, they have failed and send them home! Now the Newby has moved up a rank to Recruit. Now they must go through training course #2 and then they must take test #3!!

Test #3- Expert skills